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    PeriDEM 0.2.0
    
   PeriDEM -- Peridynamics-based high-fidelity model for granular media 
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A class to apply displacement boundary condition. More...
#include <particleULoading.h>
Public Member Functions | |
| ParticleULoading (std::vector< inp::PBCData > &bc_data) | |
| Constructor.   | |
| bool | needToProcessParticle (size_t id, const inp::PBCData &bc) | 
| Function that checks if given particle with id = id needs to be processed within boundary condition data bc.   | |
| bool | needToComputeDof (const util::Point &x, size_t id, const inp::PBCData &bc) | 
| Function that checks if we need to do computation at a given point x within a particle with id = id.   | |
| void | setFixity (particle::BaseParticle *particle) | 
| Sets fixity mask.   | |
| void | apply (const double &time, particle::BaseParticle *particle) | 
| Applies displacement boundary condition.   | |
  Public Member Functions inherited from loading::ParticleLoading | |
| ParticleLoading ()=default | |
| Constructor.   | |
Data Fields | |
| std::vector< bool > | d_pZeroDisplacementApplied | 
| Flag to indicate whether particles are fixed.   | |
Additional Inherited Members | |
  Protected Attributes inherited from loading::ParticleLoading | |
| std::vector< inp::PBCData > | d_bcData | 
| List of displacement bcs.   | |
A class to apply displacement boundary condition.
Definition at line 35 of file particleULoading.h.
| loading::ParticleULoading::ParticleULoading | ( | std::vector< inp::PBCData > & | bc_data | ) | 
Constructor.
| bc_data | Boundary condition data | 
Definition at line 33 of file particleULoading.cpp.
References loading::ParticleLoading::d_bcData, and d_pZeroDisplacementApplied.
| void loading::ParticleULoading::apply | ( | const double & | time, | 
| particle::BaseParticle * | particle | ||
| ) | 
Applies displacement boundary condition.
| time | Current time | 
| particle | Particle object pointer | 
Definition at line 115 of file particleULoading.cpp.
References util::derRotate2D(), util::parallel::getNThreads(), and util::rotate2D().
| bool loading::ParticleULoading::needToComputeDof | ( | const util::Point & | x, | 
| size_t | id, | ||
| const inp::PBCData & | bc | ||
| ) | 
Function that checks if we need to do computation at a given point x within a particle with id = id.
| x | Coordinates of a point within particle (reference coordinate) | 
| id | Id of particle in all particle list | 
| bc | Boundary condition data | 
Definition at line 60 of file particleULoading.cpp.
References util::geometry::GeomData::d_geom_p, inp::PBCData::d_isRegionActive, inp::PBCData::d_pList, inp::PBCData::d_pNotList, inp::PBCData::d_regionGeomData, and inp::PBCData::d_selectionType.
| bool loading::ParticleULoading::needToProcessParticle | ( | size_t | id, | 
| const inp::PBCData & | bc | ||
| ) | 
Function that checks if given particle with id = id needs to be processed within boundary condition data bc.
| id | Id of particle in all particle list | 
| bc | Boundary condition data | 
Definition at line 41 of file particleULoading.cpp.
References inp::PBCData::d_pList, inp::PBCData::d_pNotList, and inp::PBCData::d_selectionType.
| void loading::ParticleULoading::setFixity | ( | particle::BaseParticle * | particle | ) | 
Sets fixity mask.
| particle | Particle object pointer | 
Definition at line 90 of file particleULoading.cpp.
| std::vector<bool> loading::ParticleULoading::d_pZeroDisplacementApplied | 
Flag to indicate whether particles are fixed.
Definition at line 79 of file particleULoading.h.
Referenced by ParticleULoading().