PeriDEM 0.3.0
PeriDEM -- Peridynamics-based high-fidelity model for granular media
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particleFLoading.h
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1/*
2 * -------------------------------------------
3 * Copyright (c) 2021 - 2026 Prashant K. Jha
4 * -------------------------------------------
5 * PeriDEM https://github.com/prashjha/PeriDEM
6 *
7 * Distributed under the Boost Software License, Version 1.0. (See accompanying
8 * file LICENSE)
9 */
10
11#ifndef LOADING_PARTILCE_FLOADING_H
12#define LOADING_PARTILCE_FLOADING_H
13
14#include "particleLoading.h" // base class Loading
15#include "util/point.h" // definition of Point
16
17// forward declaration
18namespace fe {
19class Mesh;
20}
21
22namespace particle {
23class BaseParticle;
24}
25
26namespace loading {
27
32
33public:
38 ParticleFLoading(std::vector<inp::BCBaseDeck> &bc_data);
39
45 void apply(const double &time, particle::BaseParticle *particle);
46};
47
48} // namespace loading
49
50#endif // LOADING_PARTILCE_FLOADING_H
A class to apply force boundary condition.
void apply(const double &time, particle::BaseParticle *particle)
Applies force boundary condition.
A base class to apply displacement and force boundary condition.
A class to store particle geometry, nodal discretization, and methods.
Definition baseElem.h:17
Collection of methods and database related to loading.
Collection of methods and data related to particle object.
Definition modelData.h:36