PeriDEM 0.3.0
PeriDEM -- Peridynamics-based high-fidelity model for granular media
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openBoundaryWalls3D.h
Go to the documentation of this file.
1/*
2 * -------------------------------------------
3 * Copyright (c) 2021 - 2026 Prashant K. Jha
4 * -------------------------------------------
5 * PeriDEM https://github.com/prashjha/PeriDEM
6 *
7 * Distributed under the Boost Software License, Version 1.0.
8 */
9
10#ifndef MESH_GEN_OPEN_BOUNDARY_WALLS_3D_H
11#define MESH_GEN_OPEN_BOUNDARY_WALLS_3D_H
12
13#include "util/point.h"
14#include <string>
15
16namespace mesh_gen {
17
31void physicalGroupsWallOpenFromFace3D(int volumeTag, int openFace, const util::Point &lo,
32 const util::Point &hi, double t, double tol,
33 const std::string &physWall = "wall",
34 const std::string &physOpen = "open");
35
36} // namespace mesh_gen
37
38#endif
void physicalGroupsWallOpenFromFace3D(int volumeTag, int openFace, const util::Point &lo, const util::Point &hi, double t, double tol, const std::string &physWall, const std::string &physOpen)
A structure to represent 3d vectors.
Definition point.h:30